I just came across an interesting project named Frequency1550 by Waag, an organization in the Netherlands whose original mission was
"to make new media available for groups of people that have little access to computers and internet, thus increasing their quality of living."
Frequency1550 is a mobile game uses 3G cell phones and GPS devices to transport students back to medieval Amsterdam where they compete with other students to find answers about the city in those days. Although I love the idea of putting the control in the hands of the students, this is part of the constructivist learning strategy, I was surprised that students can sabotage other students by planting bombs to go off in particular locations.
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